PLAY FOR FUN – THINK AND WIN – PLAY AND LEARN

This game helps you to understand place value. You want to win so THINK MATHEMATICALLY! The number must be big so put a big number in the thousands place.

The game can easily be adapted to 2-digit or 3-digit numbers or to include decimals. All versions of the game can be played with any number of players, by a whole class as a lesson starter, or in pairs.

You will need a set of 10 cards numbered 0 to 9 or a  0-9 spinner like the one in the picture.

Each player must draw a grid. The one shown is for the 4-digit game. In the spin high game the players aim to make the largest possible 4-digit number. As a whole class game one person draws a card at random, or spins the spinner, and calls out the digit (for example, 6 as shown in the picture) and the players must choose which of the 4 squares to place the digit in. Spin again and call out the digit 3 more times and each time the players must write the digit called in one of their boxes. Players with the highest number win a point. The game is repeated and the first player to get 5 points wins the match.

In the spin low version of the game the players with the lowest 4-digit number win a point.

As a variation of the game, other targets can be set and players can take turns to choose the target.

The grid for the decimal version  is as shown. If you use a decimal comma in your country then make your grid with a comma. Again this game can be played with a spin high target or a spin low target.

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